Board Thread:Roleplay/@comment-26496120-20160205054309

Erudite. Dauntless. Abnegation. Amity. Candor. Five factions. Your choice. ANYWAYSSSSS, hey, hi, hello! It's Object here, with another roleplay! Like FHS, just out your form and start roleplaying. However, I may make you to have some edits on your character. What is the roleplay about? Well, here's a long story.

Story
In this area, the land is split into factions, which are Erudite, Dauntless, Abnegation, Amity, and Candor, At the age of 16, every person must make their choice. On which faction they move on too. Every person is already born into a faction which they live in until they are 16 when the ceremony begins.

They can either choose to stay in their faction, or move to another faction. Moving means never to see your family... Friends... Ever again. But also, think of the new future you could have. However, before the ceremony where you choose your faction, you must take this test which determines what faction you could go too. I can only give you the test as a character, however. But if your test results are Divergent... Good luck not getting hunted down.

Faction Information
Candor - All about honesty in this faction. People who move/are born here (unless they move) vow to never tell a lie, even if it means revealing their darkest secrets.

Erudite - All about knowledge. Many scientists, professors, tech builders, all the smart jobs are here. However, they put knowledge first. Meaning sacrifice of others and creating a war won't be a problem. If it's just for knowledge.

Abnegation - All about selflessness. They think of others before them self, always caring for others. However, they aren't afraid to attack others. And everything is the same in Abnegation. All must look plain, no having games, all the houses look alike, all plain. And boring.

Amity - All about peace. Their goal is to work for others, always kind to others, and always picking crops. For others. They vow to never pick a weapon of some sort and instead try to make peace.

Dauntless - All about craziness. Punching, combat, doing illegal things (Leaders don't give a crap about doing illegal things lol), but they are loyal to core on protecting the area. Trustworthy? Not a thing here. No violence? What does that mean? Calming down? They don't no what that means. At all. On the nice side, it isn't all boring. 